So what are my next priorities? This is new terrain...
- Find mappers for static areas or just to make an example of a level so I can randomize it. Gotta clean up the old map editor, make it easier to use.
- Play with my idea for a hotel dungeon set.
- Work on monster behavior and decide -- just for starters, to avoid making the turn-based/real-time debate a prerequisite -- how quickly an initial batch of them should move in multiplayer and singleplayer.
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