Monday, June 28, 2010

Return, Barely

My surgery (wisdom teeth) went fine; I've technically been back since Saturday. Code hasn't captured me, though -- focus is lost. The multiple projects thing doesn't seem to help. I also tried playing with Perlin noise, which could greatly help with animating water or clouds, but I'm missing some of the math background. All I've really managed is a half-hearted stab at a ballroom:
But where's the old sense of charm? The magic is in detail, not breadth. Gameplay-wide, I'm split among traditional roguelike combat, the herding puzzle in the kitchen, the snake sentence-munging, and the guests trodding their eternal paths. Bleh.

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